The following are prohibited:
Rules regarding accounts played via Proxy, VPN, Tor server:
Due to the Game Admins not being able to truly identify accounts using Proxy, VPN or TOR servers as legitimate players and not used as a multi-account, the use of these is strictly banned. Any account attempting to use such servers will have aspects of their account adjusted to remove the chance of any unfair advantage. This will include (but is not limited to) armory contents, soldiers, and upgrades. There is no acceptable reason to use these servers which means the Admins will not accept the use of these as a necessity to play the game as a reason for using them.
Rules regarding accounts on the same IP/same household:
Accounts that appear on the same IP/same household cannot be used to give an unfair advantage which includes the following:-
When sharing your link, you may do the following:
All scripts created for Kings of Chaos website must adhere to the following rules:
All tool developers must allow a Kings of Chaos admin a fully-functional test account to ensure compliance with these rules. If you are a developer and have questions, please email a Kings of Chaos admin. Kings of Chaos does not maintain a list of "approved" tools - updates to a previously-legal tool may make it illegal. Use of browser add-ons and tools is at your own risk.
Failure to adhere to the above posted rules and guidelines may result in account suspension or termination. Kings of Chaos reserves the right to change these rules at any time, without notice.
[ Return to Top ]
In Kings of Chaos, you are in command of an army of either humans, elves, dwarves, orcs, undead, hobbits or goblins. The aim of the game is to strengthen your army to attack other players and take their gold, raid other players to kill their soldiers, sabotage or revenge sabotage other players to destroy their weapons! Players are ranked so you can see how your forces stack up to everyone else.
To build up your attack and defense strength, you must have the soldiers to do so. Soldiers per Minute upgrades will help you to gain soldiers, you will also take hostages when attacking which you can then heal. The Hostages you heal will then become untrained soldiers. You may also hire mercenaries or train your soldiers. You can also trade experience for soldiers on the Trade page. Each time you gain an additional soldier, your attack and defense strength will increase slightly, as will the amount of gold you receive per turn. The number of officers you can have is unlimited, so the more people who sign up to be your officer the faster you can build your alliance.
To train your soldiers, use the Training page. Soldiers can be trained to be specialists in either attack or defense - whichever you choose, they will boost that ranking further, while ceasing to contribute to the other ranking. You can also train soldiers to become spies or sentries, which will be discussed in more detail later. In this case they cease to contribute to your attack/defense strength and the amount of gold you get per turn, as instead they are being kept in readiness for any covert missions you may choose to send them on.
You can hire mercenaries on the Training page, but only up to a strength of 33.33% of your total force - so for every 3 normal soldiers you gain, you can hire one more mercenary. Mercenaries contribute to your attack or defense strength, but do not contribute to the amount of gold you gain each turn.
Weaponry can be purchased (and repaired, sold or scrapped) on the Armory page. For each race there are various weapons available for both attacking and defending, becoming increasingly expensive as they become more effective. The exact strength of each weapon in your armory is dependent upon its state of repair (weapons become damaged during battles and must be repaired to remain fully effective), and also your level of siege technology and fortifications. Higher levels of siege technology and fortifications raise the strength of every single weapon you possess, so they are well worth upgrading. You can upgrade your siege and fortification levels on the Upgrades page.
Covert Action is a general term for your Spy and Sentry ratings. Your force of spies becomes more powerful by training soldiers to be spies. Every spy you train increases your spy strength, and therefore helps you move up in spy ranking. Also, if you conduct many espionage missions spies will sometimes get caught, so you will need to replace them. If your spy rating is high, you will be able to see more players' gold on the battlefield without having to spy on them. Your force of sentries becomes more powerful by training soldiers to be sentries. Every sentry you train increases your sentry rating. The higher your sentry rating, the harder it is for other players to see your gold on the battlefield, spy on you or sabotage/revenge sabotage your weapons. If you invest in spies or sentries you should upgrade your covert skill when you can. Upgrading applies to your entire force of spies and sentries. Upgrading covert skill, training spies and training sentries can all be done one the Training page.
Each race in Kings of Chaos has a particular area in which they excel. These can work to your advantage in gaining higher rankings, so it is worth considering them before choosing your race:
Current TBG Era 12 (Turn-based gold) by race for all soldiers and covert troops:
If you are ready to start playing as commander of your own army, then click here to create an account!
[ Return to Top ]
Quick Start Guide
In Kings of Chaos, you are in command of an army of humans, elves, dwarves, orcs, undead, hobbits or goblins. To be successful, you must manage your army and defeat your enemies. You must keep your troops in top condition and recover from losses. A powerful army will be strong in all four aspects of the game: attacking, defending, spying, and sentry (counter-intelligence). This makes it important to keep your forces and efforts relatively balanced in all these areas.Recruiting
There are a number of ways to build your army and thus generate more gold and become more powerful:
Getting Started (Creating/Activating your account)
To create an account and establish your presence in the Land of Chaos you must register an account. To do this click the "Register" link in the Menu Bar on the left, or click on one of the Join Humans/ Join Dwarves/ Join Elves/ Join Orcs/ Join Undead/ Join Hobbits button to pick your race. You will then need to enter a username, password, email (not required upon signup although needed to retrieve your login details if you forget them) then click the recaptcha box to prove you are human and click Sign Up now. Once you've done this, you are ready to log in and command your army. Congratulations! You are now a Player in Kings of Chaos.
As a new player your account is in protection mode. You are not able to attack or be attacked by anyone in the game, you also cannot send or receive ingame messages. The protection is lifted after 5 minutes, this enables you to have a look around the game, spend your start up gold, you can also conquest to gain experience which helps in the game. Get a feel for the game during this protection mode as once the protection on your account is over that is when the fun begins.
The Menu Bar contains most of the important features and tools of Kings of Chaos. Located on the left of the page, it allows you to navigate through different aspects of your army and manage your forces.
The Command Center is where you can see a broad outline of your forces.
When you wish to venture out beyond the safety of your fortifications, click the Attack button. Here, you will view the Battlefield, a listing of other players ranked near you. If you have previously reconned a player, you will see an eye in the first column which will link you to your intelligence log when clicked. The amount of gold in a player's treasury will be displayed if your Spy Rating is much larger than the opponent's Sentry Rating. You can page through the battlefield and search for other armies to attack or spy on. Once you click on a player's name you will see their User Stats, where you can see basic info about the player, any officers the player has, and you can recognize the player as friend, neutral, enemy, alliance member, or ignored if you wish to ignore all messages from them. From the User Stats panel you can choose to send a personal message, or conduct an attack, recon, sabotage or revenge sabotage mission.
Here you can see details of incoming and outgoing attacks. This can be a very useful way to see how much offensive and defensive damage you do on average, who you need to try to get protection from, or what armies you have had success with in the past. In your attack log you will see Attacks on You and Attacks on Others, and you will be able to page through the attacks if there are too many to fit on one screen.
Finally, you can now add/remove players to the Farm List. Useful information will be available for you to keep an eye on those you like to attack most often.
Alliances can now add targets to the War list page. Owner/Admins are now able to add/remove a player, alliance or even a whole chain from the top commander to the lowest member. Once added you can then View More Info on a player that will show Alliance stats for that player.
To help improve the skills and strength of your soldiers, you may send your soldiers on conquests against various denizens of the Kings of Chaos world.
To be successful on all conquests you will need at least double SA strength to each conquest opponent's strength.
****Exp reduces the more conquests you do. Soldier/Weapon stop after 600 conquests per level. ****
Your Armory is where you keep track of your weapons, and keep them in fighting condition.
In the Alliance section you can create your own alliance or join another player's alliance.
Upgrades is where you can upgrade all aspects of your account to make it stronger.
You will also find an Upgrade advisor on the Upgrade page. This will help you work out how much your stats will increase with whatever upgrade you choose to do.
Your intelligence files are similar to your attack log, but they give you details of covert missions from and against you. Here you see details of Intercepted Intelligence Operations as well as Intelligence Files from missions you have conducted. Not all missions are intercepted and therefore you will not see everyone who has reconned you or sabotaged you. Not all recons or sabotages done by you were intercepted either, this is called "ghosting". When no missions are intercepted, that player has been "ghosted".
Players can now utilize the Trade section to trade Experience for turns, instant soldiers, commander and race changes. The trade center is subject to change and could even see additional trades added.
Kings of Chaos now has a SAFE. A percentage of your turn based gold + your economy upgrade is deposited into your SAFE, you can also upgrade to allow more to be deposited into your SAFE. When you have the desired amount you wish to withdraw you can withdraw it to spend on weapons, tools and upgrades. Be aware that many will look to steal your gold when you withdraw it so be quick. There are a lot of thieves in Kings of Chaos. Race bonuses are not included in the deposited gold.
You will also find Experience Deposit has been added to the Safe page. Here you can deposit Exp you have on hand to use towards Exp Upgrades. The Upgrages on the Safe page can only be used via Deposited Exp.
Technological Development, Economic Development and Safe upgrades are now also on the Safe page. Banked Experience can only be used to undertake these upgrades. Don't have enough banked exp, deposit some.
The statistics page gives players a range of commands that can be used in the #koc-stats channel on Discord to give players information on all aspects of the game.
Recruiting is an effective way for you to build your alliance, the more officers you have the more effective your alliance will be during wars. You can use your recruit link at the top of your command center, give it to your friends, family, online buddies, that guy that stands on the street corner selling fake watches. The more people you give it to the more chances you have of luring them into being your officer. Then you can wage war on those you wish to destroy.
On the Training page you can see the details of your current troops, and you can hire mercenaries. Mercenaries can be hired as attack specialists, defense specialists, or all-purpose troops. Once hired, they cannot be retrained. Mercenaries cannot be spies, and do not contribute to the amount of gold you receive each turn, but they do boost your attack and/or defense strength (depending on what type of training they have). Mercenaries become available for hire randomly and their numbers are limited so there are often none available shortly after that. You can only have 33.33% of your army consisting of mercenaries. Mercenaries are added to your total fighting force (TFF) and they have to die to lower your TFF.
The buddy list can be used to keep track of people who you recognize as either neutral, friend, enemy, ignored or alliance members. You can recognize players via the drop down on their stats page. You are allowed a maximum of 180 players per buddy type. (Hopefully that's 180 friends, not 180 enemies!)
The Logout option on the menu will log you out from Kings of Chaos. This is useful if your computer is used by more than one person, to prevent others from accessing your Kings of Chaos account. If you stop using the site for a length of time, you will be automatically logged out anyway - this is to help reduce the load on the extremely busy KoC webserver.
The Send Message page is accessed from a user's stats page, by clicking on the Send Message button. You are then presented with a page which has areas for you to enter a subject and a message to be sent to that user.
When someone has sent you a message in this fashion, you will notice the message indicator beneath the main menu will change to show how many new messages you have waiting for you. To read them, simply click on the red number and you will be taken to the Read Messages page. The most recent message will appear at the top of the page, with older messages beneath it in reverse order of receipt. You can use the buttons on the right to Reply to or Delete each message. You cannot send messages to newly created accounts until their rank has been updated to the battlefield.
This box indicates when you were last attacked, sabbed, revenge sabbed, or reconned. Even if a player ghosts you the last sabbed still indicates when someone sabbed you.
Experience per turn
Players can now upgrade their EXP (Experience per turn). You can use the Experience you gain to trade for turns, soldiers, commander and race changes, SAFE upgrades, Econ upgrades and Tech upgrades.
Daily Login/Activity Bonus
Players now receive a daily login/activity bonus. Players will receive this bonus once per day, See below for bonus details.
If you fail to login consecutively your bonus resets to Day 1.
You can now store information about a player for future reference in the Notes Section of a Players Stats page. By simply typing in the notebox, you can store information, multiple notes or remove notes no longer needed. Only the player creating the notes can view/store/delete them so no one else has access to this information. Notes stored on a user will carry over from Era to Era unless you delete them or the player deletes their account.
If you are ready to start playing as commander of your own army, then click here to create an account!
[ Return to Top ]
Experience Safe: The Safe page now has the option to deposit experience into a bank so that you can save up to upgrade Tech, Econ and Safe.
Experience is now capped at 30,000. Once your cap is reached your Experience Per Turn is automatically deposited into the Experience Safe. Experience gained from attacking/raids/sabotage/renvege sabotage does not count towards the cap. Only Experience Per Turn is capped.
New Weapons/Tools added: We have now added 5,000,000 cost weapons/tools with the strength of 4,500. For those not wanting a big army these weapons will be an advantage although strength isn't as high as others ;).
War List: Owners/Admins of an alliance also solo players now can add players to the War List page.
Farm List: finally a page to keep track of those targets you want to farm without having to go through your attack logs.
[ Return to Top ]
New additions to Kings of Chaos Era 10
Hostages: Hostages can be taken simply by attacking another player. Once you have taken hostages you will need to heal them, you can do this in the Training page. Each Hostage will cost 5,000 gold to heal, once you have healed them they will then become untrained soldiers which will give you gold per turn. You can train them to SA/DA soldiers or Spies/Sentries, if you wish or leave them as untrained. If you choose not to heal them they will remain injured and cannot die during an attack or when attacked, they will remain as Unhealed Hostages for as long as you want them to be and will not give any gold towards your treasury.
**How Hostages work:- You take hostages while attacking another player. Those hostages are taken from Untrained Soldiers, if no Untrained Soldiers then Defense Soldiers are taken, if no Defense Soldiers available then you take Strike Soldiers. Hostages are not taken from Mercenaries, you still lose Mercenaries if you have them from attacks, having Mercenaries stops you from losing Untrained/Defense Soldiers when attacked.**
Revenge Sabotage: In previous eras if a player who destroyed an item(s) from your armory was capped on their daily sabotage limit, you were helpless as they hid behind gameplay protection. Era 9 is now time for REVENGE, if a player sabotages your armory, you can now sab them back regardless of their daily sabotage limit. You are able to perform 3 attempts max. If you have sabotaged them prior to them being maxxed and find yourself sabotaged by them you will not be able to perform the 3 revenge sabotages. This means either you utilize 10 max attempts on them or you get to revenge sabotage them if they are maxxed when you undertake the sabotage mission.
Soldiers Per Turn
Soldiers Per Minute/Turn: This has now replaced the old monotony of "clicking" or "recruiting" as a way to build your army. You will start the Era with 1 soldier per turn (1440 daily) and can upgrade up to 50 soldiers per turn (72,000 daily). Which path will you choose now? Upgrade lists can be found here KoC Upgrades for your reference.
Donor Status. See Donate to see what its all about.
Discord Statistics Game Bot
Kings of Chaos would like to introduce our new bot on discord named "koc-stats".
KoC Stats will be available for all players using discord to access all these cool features that we have implemented with more to be added as we move forward. We invite everyone to come on discord, use #koc-stats and let us know what other features you would like to see implemented. This bot is available to all, NO SCRIPTS needed to access #koc-stats, NO need to be in an alliance to use it, all info is available to all. There is no hiding stats from #koc-stats!!!
Here is a list of some of the features available for use:-
KoC Stats will also show you:-
Alliances will be able to add KoC Stats to their alliance discord servers so all players in all alliances will be able to view game wide statistics. Hope to see all of you on discord, enjoy!!!!
All you have to do is join Discord click here. If you're not verified on Discord, message a moderator, get verified. #KoC-Stats channel will be available for everyone that is verified.
[ Return to Top ]
Frequently Asked Questions
How much does this cost to play?
How are rankings calculated? All players are ranked in each of the four categories of attack strength, defense strength, spy rating and sentry rating. These four rankings are added to give your overall ranking.
What are the siege and fortification levels?
What happened to all my stuff?
Why am I losing gold and soldiers?
How come I'm not listed in the rankings?
Why doesn't my rank improve when I get more weapons?
How are Alliance Rankings calculated?
Why don't I ever kill any enemy soldiers?
How do I change my race?
I forgot my password, what should I do?
What is the ratio for my Spies to be able to successfully recon another player?
What is the ratio for my Spies to be able to successfully sabotage/revenge sabotage another player?
[ Return to Top ]
New Player Tips
So you have found yourself in this realm of Chaos. There are certain tips and some advice you will be given from players with a wealth of knowledge, here are some to get you started.
#koc-stats bot on Discord: Information on a channel on Discord available to all players. All commands are listed on the Statistics page ingame.
Alliance: Multiple players working together for a common goal, or just to have fun. You can find a list of alliances on the Kings of Chaos forums.
Armory: The place to purchase weapons.
Army Size: The number of recruits you have determines the amount of money you get each turn.
AAT: The amount of weapons/tools that can be destroyed by a successful sabotage/revenge sabotage.
Attack: To attack someone, you use 120 attack turns. These attack turns are replaced at the rate of one turn every minute, with 1440 turns available per 24 hours.You may store up to 20000 attack turns.
Attack Log: A log of everyone who you have attacked recently, and anyone who has attacked you recently.
Attack Turns: Attack turns are one of the crucial resources in the game. You use attack turns to pillage other armies and take their gold. To attack someone, you use 120 attack turns. These attack turns are replaced at the rate of one turn every minute, with 1440 turns available per 24 hours. You may store up to 20000 attack turns. You can also use your attack turns to raid someone, you will not receive as much gold as a normal attack.
Battlefield (BF): The Attack button in the Menu Bar on the left side of the page takes you to the Battlefield, a listing of other players ranked near you. If you have previously reconned a player, you will see an eye in the first column that will link you to your intelligence log when clicked. The amount of gold in a player's treasury will be displayed if your Spy Rating is much larger than the opponent's Sentry Rating. You can page through the battlefield and search for other targets.
Battlefield Policy (BP) : Unwritten rule alliances like to enforce on players. Mainly consists of:- "Do not hit me for x amount of TBG or you will be told off, reported for shit hitting, approved for alliance sabbs/masses". Your choice to abide by it or not, it is not KoC Law.
Blackpowder Missle (BPM): No longer the strongest attacking weapon.
CAPTCHA: Completely Automated Public Turing test to tell Computers and Humans Apart. The random images used to deter cheating.
Casualties: Normal losses suffered in the course of attacking and defending. If your army is not very big, you will probably not suffer very many casualties, if any.
Clan: See Alliance
Commander: The person whose page you visited before joining, possibly the person who told you about Kings of Chaos.
Command Center: Clicking here allows you to view your own stats, including stats that are not available to everyone else.
Defensive Action (DA): The total defending power of your army. Based on your trained defense soldiers, untrained soldiers, mercenaries, their weapons, and your Fortifications.
Dwarves: One of the races in Kings of Chaos. Dwarves get a 25% defense bonus, protecting them when attacked.
Elves: One of the races in Kings of Chaos. Elves get a 20% spy bonus,making them extremely good at recon, sabotage and revenge sabotage.
Era: The length of the round, which varies but usually lasts roughly three to four months. Between eras, your army size, wealth, weapons, and race will be reset, giving you a chance to change races. You will, however, get to keep your officers.
Experience: You can gain experience (exp) in many ways. You can gain experience from conquesting, a successful attack (120 exp per attack), defended (10 exp per attack), a successful raid (25 exp per raid), a defended raid (15 exp per raid. Also successful sabotage/revenge sabotage (random exp given) or via upgrading your Experience per turn. Experience can also be traded for turns and used for upgrades.
Fortifications: These contribute to the strength of all your defense troops and weaponry. The basic fortification is "Camp" - they can be upgraded in the Upgrades page.
Ghosted/ghosting: Sabotage/revenge sabotage or recon missions that are successful and were not intercepted so that the player who was sabotaged/revenge sabotaged or reconned has no knowledge or record of the mission.
Goblins: One of the races in Kings of Chaos. Goblins get; 10% Attack Bonus, 10% Defense Bonus, -5% Spy Bonus, 5% Sentry Bonus. This helps level the playing field.
Gold: The basic monetary unit of Kings of Chaos. Spend gold at the Armory to purchase weapons.
Hobbits: One of the races in Kings of Chaos. Hobbits get a 25% sentry bonus, helping them to protect their weapons.
Hostages: While attacking you take hostages from the enemy. Hostages need to be healed if you want them to become part of your untrained army. You need to heal them on the Training page. If you do not heal them a % will die every Sunday.
Humans: One of the races in Kings of Chaos. Humans get a 50% income bonus each turn.
Intelligence: A list of other players whom you have spied, sabotaged or revenge sabotaged, or from whom you have intercepted spies. NOTE: Not all missions are intercepted. As they are not recorded, they are called "ghosted".
Invisibility Shield (IS) No longer the strongest defensive weapon.
Losses: See Casualties
Lost Weapon Log: Gives you the ability to see what weapons/tools you have lost to sabotage/revenge sabotage. The lost weapons log is availble for viewing in your armory.
Low Hit: A hit that players will complain about if they deem the hit you made lower than what they think they can hold. It is up to you to work out what is a good hit for you, although could lead to someone becoming upset.
Officer: One of the people who visited your link and decided to join up. They help build your army.
Orc: One of the races in Kings of Chaos. Orcs have a 20% attack bonus making them fearsome in battle.
Player: A player in Kings of Chaos.
Purchases: Everytime you purchase a weapon/tool you can see it in your armory.
Profile: An in-depth description of a player, showing stats useful to know when deciding when to attack them..
Protection Mode: When your account has just been created or comes out of vacation mode, you must wait until you are ranked before you can attack anyone. This takes 15 minutes. Your account cannot be attacked within this time frame and will remain hidden on the battlefield.
Race: The type of player someone is. There are six races: Humans, Elves, Dwarves, Undead, Orcs and Hobbits.
Rank: Rank shows how well you are doing compared to all other armies in Kings of Chaos. Your rank is computed by adding your Strike Action, Defensive Action, Spy Rating, and Covert Rating. The person with the smallest sum will be ranked first, next smallest is second, etc. To achieve a high rank you must have good ratings in all four areas of the game.
Recent Logs: This box indicates when you were last attacked, sabbed, or reconned. Even if a player ghosts you the last sabbed still indicates when someone sabbed you.
Reconnaissance (Recon): Using spies to learn about another player's personnel, weapons, and military effectiveness.
Recruit Link: Used to recruit players from outside in the real world.
Revenge Sabbs: When a player has been sabbed to their max daily loss and they choose to sabb your account, Revenge Sabbs open up on the players attack page so you get to have 5 attempts at getting revenge on that player. You can be successful 3x only.
Rogue: Made up word by alliances to describe someone who loves to sabb.
Sabotage/Sabbed: Using spies to remove another player's weapons so they cannot be used in combat. All weapons or tools that have been successfully sabotaged are removed from your armory immediately.
Sabotage Experience/Gold Stolen: During each sabotage mission you are able to gain Experience and steal 5% of a players gold they are holding.
Sentry Rating: The strength of your counter-espionage forces. Based on the number of sentries in your army, and your spy level.
Siege Technology: This contributes to the overall strength of all your attack troops and weaponry. The basic is "None" - it can be upgraded in the Upgrades page.
Soldiers Per Minute: With the Recruiter removed from the game Soldiers Per Minute has been added. In the Upgrades page you can upgrade your SPM using gold to receive the level of soldiers you have added to your untrained every turn.
Spy Rating: The strength of your espionage forces. Based on the number of spies in your army, and your spy level.
Spy Skill/Spy Level: The skill level of each individual spy and sentry in your army. Upgrading strengthens all of your spies and sentries.
Stats Link: Can be found by clicking yourself on the attack page (battlefield or BF) and checking in the address bar of your browser.
Strike Action (SA): The total offensive power of your army. Based on your trained attack soldiers, untrained soldiers, mercenaries, their weapons, and your Siege Technology.
Subofficer: One of your officers' officers, or their officer, etc.
TimeStamp: TimeStamps have been added to attack and sabotage/revenge sabotage logs, you will now see year, month, date, hours, minutes, seconds of when you were attacked/sabbed.
Tool: Purchasing tools increases the effectiveness of your spies or sentries. You can buy tools in the Armory.
Total Fighting Force: The total number of your trained and untrained soldiers, plus any mercenaries you may have.
Turn: The basic unit of time in Kings of Chaos. Currently you receive 1 attack turn every minute.
Turn Based Gold (TBG): The gold you get each turn. Your TBG is based on how many soldiers are in your army, with certain races getting income bonuses. Soldiers contribute most to your TBG. Spies and sentries contribute less to your TBG. Mercenaries do not contribute towards TBG.
Undead: One of the races in Kings of Chaos. Undead get a 25% fewer casualty bonus.
Unique Link / Unique ID: The link used to recruit players to join as your officer to increase your alliance
Vacation Mode (vmode): An option to deactivate (suspend) your account for a length of time (minimum 3 days). Useful if you are going on a long trip and won't be able to play KoC during that time. Once you are in vacation mode you must wait until the time has elapsed before playing, so be careful. You receive no TBG (turn based gold) or attack turns while in vacation mode, your account receives nothing at all. When your account comes out of vacation mode, you cannot be attacked or raided, once ranked you are fair game. After your initial vacation mode is over you cannot place your account back into vacation mode until your account has been active for the same amount of time your account was in vacation mode.
Weapons: Offensive or defensive equipment for soldiers in your army. Attack weapons are only used when you attack, defense weapons are only used when you defend. You can only use as many weapons as you have soldiers, and you can buy weapons in the Armory. Your soldiers are not very effective without weapons.
Still have questions? If you have a question that wasn't answered in this guide, try heading over to the Kings of Chaos forum or the Kings of Chaos Discord server via the "chat" link at the top of every KoC page).
[ Return to Top ]